From: Frank Brehm Date: Mon, 7 Dec 2015 11:04:53 +0000 (+0100) Subject: saving uncommitted changes in /etc prior to emerge run X-Git-Url: https://git.uhu-banane.org/?a=commitdiff_plain;h=757313f22b118ab064006eb18608e8b425dc8a8f;p=config%2Fbruni%2Fetc.git saving uncommitted changes in /etc prior to emerge run --- diff --git a/drirc b/drirc index 4b9841bd..bb840eab 100644 --- a/drirc +++ b/drirc @@ -4,24 +4,15 @@ Application bugs worked around in this file: ============================================ +* Unigine Heaven 3.0 and older contain too many bugs and can't be supported + by drivers that want to be compliant. + * Various Unigine products don't use the #version and #extension GLSL directives, meaning they only get GLSL 1.10 and no extensions for their shaders. Enabling all extensions for Unigine fixes most issues, but the GLSL version is still 1.10. -* Unigine Heaven 3.0 with ARB_texture_multisample uses a "ivec4 * vec4" - expression, which is illegal in GLSL 1.10. - Adding "#version 130" fixes this. - -* Unigine Heaven 3.0 with ARB_shader_bit_encoding uses the uint keyword, which - is illegal in GLSL 1.10. - Adding "#version 130" fixes this. - -* Unigine Heaven 3.0 with ARB_shader_bit_encoding uses a "uint & int" - expression, which is illegal in any GLSL version. - Disabling ARB_shader_bit_encoding fixes this. - * If ARB_sample_shading is supported, Unigine Heaven 4.0 and Valley 1.0 uses an #extension directive in the middle of its shaders, which is illegal in GLSL. @@ -45,18 +36,10 @@ TODO: document the other workarounds. - - @@ -70,10 +53,12 @@ TODO: document the other workarounds. @@ -87,5 +72,13 @@ TODO: document the other workarounds. + + + + + +