<application name="Unigine Heaven (32-bit)" executable="heaven_x86">
<option name="allow_glsl_extension_directive_midshader" value="true" />
+ <!-- remove dual_color_blend_by_location if 4.1 ever comes out -->
+ <option name="dual_color_blend_by_location" value="true" />
</application>
<application name="Unigine Heaven (64-bit)" executable="heaven_x64">
<option name="allow_glsl_extension_directive_midshader" value="true" />
+ <!-- remove dual_color_blend_by_location if 4.1 ever comes out -->
+ <option name="dual_color_blend_by_location" value="true" />
</application>
<application name="Unigine Valley (32-bit)" executable="valley_x86">
<option name="allow_glsl_extension_directive_midshader" value="true" />
+ <!-- remove dual_color_blend_by_location if 1.1 ever comes out -->
+ <option name="dual_color_blend_by_location" value="true" />
</application>
<application name="Unigine Valley (64-bit)" executable="valley_x64">
<option name="allow_glsl_extension_directive_midshader" value="true" />
+ <!-- remove dual_color_blend_by_location if 1.1 ever comes out -->
+ <option name="dual_color_blend_by_location" value="true" />
</application>
<application name="Unigine OilRush (32-bit)" executable="OilRush_x86">
<application name="Second Life" executable="do-not-directly-run-secondlife-bin">
<option name="allow_glsl_extension_directive_midshader" value="true" />
</application>
+
+ <application name="Warsow (32-bit)" executable="warsow.i386">
+ <option name="allow_glsl_extension_directive_midshader" value="true" />
+ </application>
+
+ <application name="Warsow (64-bit)" executable="warsow.x86_64">
+ <option name="allow_glsl_extension_directive_midshader" value="true" />
+ </application>
+
+ <application name="Rust" executable="rust">
+ <option name="glsl_zero_init" value="true"/>
+ </application>
</device>
</driconf>